Terraria Preview (Switch)
Game Details
Release Date: June 27, 2019
File Size: 167MB
Publisher: 505 Games
Developer: Pipeworks Studio
Click here to view on the Nintendo eShop.
Dig! Explore! Fight! Build!
The very world is at your fingertips as you fight for survival, fortune, and glory. Delve deep into cavernous expanses, seek out ever-greater foes to test your mettle in combat, or construct your own city – In the World of Terraria, the choice is yours!
Blending elements of classic action games with the freedom of sandbox-style creativity, Terraria is a unique gaming experience where both the journey and the destination are as unique as the players themselves!
• Touch screen support to quickly navigate inventory and add more finesse in building, digging and combat (two Joy-Con™ controllers required per player)
• Up to 8-player online play (Nintendo Switch Online membership required)
• Over 300 enemies to combat, defeat, and plunder for loot
• Over 20 Bosses and Events to truly test the player’s skills
• Endgame Celestial Invasion Event and the Moon Lord final boss encounter
• Over 20 Biomes and Mini-Biomes to explore, both above and underground – from lush forests to barren deserts to dungeons, the underworld, and even the terrifying Corruption await!
• New Expert Mode designed to provide new challenges for even the most seasoned Terraria veterans – with the promise of greater rewards
• Updated crafting with multiple added item options
• Over 20 NPCs to discover, each providing their own benefits and unique style
• More than 800 new items to discover – bringing the total item count to more than 3500!
• In-depth building options that are easy to learn, but allow for amazing feats of architecture in the hands of a master
Does anybody know how the inventory is handled in this version? Playing Terraria co-op online was one of the best experiences I have ever had in an online game! Tons of fun! Few games allow both real-time and asynchronous play (I can work on building things in our little world while my friend is at work and vice-versa). But inventory management is a deal-breaker. I remember storing items quickly becomes miserable and an increasingly unfriendly crafting system as time went on. Having to separately go to multiple chests that are inches away from each other to craft a single item… Read more »
I haven’t played enough to really check whether that issue persists or not, but can report back once I have. Honestly, going from a mouse/keyboard to controller is extremely jarring in itself, so I haven’t touched it since this video. I’ll hop back into it eventually, however.