Level 11

Member Stats

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Quests Complete29 / 30
EXP this Month25 EXP
Gold3374 Gold
Likes Received59

Member Bio

Big Nintendo fan since the late 80s, starting with Super Mario Bros.
Big JRPG fan since the mid-90s, starting with Square's big SNES games.
Played some WRPGs before, but got really into the big open-world style in the early 2010s, starting with Oblivion.

Some more off-topic interests: 3D, VR, sci-fi (especially Star Trek), Hello! Project.

Item Collection (3)

Site Awards (1)

On Wishlist (12)

In Collection (22)

Recent Comments

Cosmic Star Heroine
September 27, 2018 09:41:49 AM
I've just started playing. So far the game seems fine and most of the graphics look nice, but the in-game text looks a bit strangely scaled--only in portable mode. Even stranger, if I take a screenshot in portable mode and view it in Switch's album, it looks better. Some minor scaling going on in portable mode, between the buffer the screenshot is saved from and actual display?
September 11, 2018 08:40:53 AM
This seems pretty random. Maybe this is more beloved than I thought? It seemed like a game that mainly existed to help justify the GCN-GBA link by giving each player in multiplayer distinct information--now seemingly without that feature.

This makes me wonder what other Remasters S-E might pull out of their sleeve. You can ask "If FFCC, why not XXXXX?" for probably a hundred other mild successes--and ones that won't have to lose key features.
Monster Hunter Generations Ultimate
August 17, 2018 10:13:22 AM
I'm someone who barely tried Monster Hunter before and it didn't really click with me, but might give it another shot on Switch. However, for someone like me the demo kind of sucks. No proper introduction on how the game plays or even how the controls work. Just pick a weapon type, pick a difficulty/target, and off you go. Then after a few minutes of bumbling I'm dead.
Tale of the Ice Staff
August 14, 2018 10:15:08 PM
I'm probably not the only one who heard this name and thought that Namco had reached a new low in "Tales of" naming.
Okami HD
August 14, 2018 09:43:06 PM
The extra cost to get a physical import copy is pretty reasonable. I got it from Amazon JP, and though the price fluctuates a bit, when I ordered it it worked out to about $32 shipped and only took a few days to arrive in Indiana.
Cosmic Star Heroine
June 13, 2018 04:03:28 PM
I'm glad to see this one finally arriving. It's been on Steam a long time, but at this point it's hard to go back to playing games where I'm tethered to the TV, especially when they're retro things that run fine on hardware much weaker than Switch. I also remember hearing about the developers having a hell of a time getting access to dev kits, which seems hard to understand considering some of the stuff that's made it onto the eShop over the last year.
RPG Maker MV
June 11, 2018 06:06:15 PM
What I am curious about is whether it will be cross-compatible with PC RPG Maker MV. I know there is a long history of RPG Makers for consoles (and portables) over the years, but usually they were something built just for those machines, whereas this one shares a name with a specific PC entry. Looking at Wikipedia I don't see any previous ones that were for both PC and console, though one has some kind of mobile phone support.

I also wonder if, like games made from RPG Maker can be bought on their own on Steam, such a thing could start happening on Switch eShop--though I wouldn't expect all the necessary tools to be in a standard consumer release.
DRAGON BALL Xenoverse 2 for Nintendo Switch
June 11, 2018 06:00:37 PM
This is a late addition to the site, but I'm glad to see it here. I enjoyed it for a few dozen hours and it was very much an RPG-like gameplay loop of leveling up, learning new moves, progressing through a story mode and sidequests, finding and buying items and equipment--but all in a condensed area rather than a large world.
March 21, 2018 06:28:39 AM
I often see this compared to "classic 3D RPGs of the late 90's", but man, how rare it was for them to actually be full 3D rather than having your characters walk around on prerenders.
Octopath Traveler
March 11, 2018 10:02:51 AM
Octopath Traveler is the final name.
Dragon Sinker
February 22, 2018 01:34:05 PM
The screens are a turnoff. Rather than going for a legitimate retro look, it just has low-detail sprites at inconsistent scales willy-nilly.
Dragon Quest Builders
February 19, 2018 12:30:30 PM
I was kind of expecting "Minecraft with Dragon Quest objectives", but I feel like I got my ratios mixed up and it's more "Dragon Quest action RPG utilizing Minecraft building/crafting". As just a building/crafting experience, it's much more limited than Minecraft. You can't build as high, or dig as deep, or use as many things. But it takes something that in an earlier age could've been a pretty straightforward action RPG and makes it feel much fuller by allowing you to modify the world freely.
Mercenaries Saga Chronicles
February 12, 2018 04:12:04 PM
I'm not very far in (DQ Builders taking more of my attention), but so far it is mostly what I expected: poor man's FF Tactics Advance, but presented in HD widescreen. No world map, at least not for the first game, but there is a menu section to go to optional and repeatable fights. Which is good, because at Normal difficulty it feels pretty easy to fall behind in money/experience without a bit of grind.
Atelier Lydie & Suelle ~The Alchemists and the Mysterious Paintings~
February 1, 2018 03:10:51 PM
Reading things like (from Wikipedia page) "It is the nineteenth main entry in the Atelier series celebrating the 20 years of the franchise. It is also the third and final game of the Mysterious storyline." makes it seem like this wouldn't be a very friendly jumping in point?
Romancing SaGa 2
January 28, 2018 09:55:59 AM
I've got a few hours in this game. Not enough to for sure recommend trying out or avoiding. But I will say if you plan to play this game, at least browse a FAQ. There are a ton of gameplay systems the game doesn't explain at all. Maybe back in the early 90s when this game first came out some of this was included in the physical manual, but here it's just missing.
I am Setsuna
January 22, 2018 11:00:00 AM
Agreed. I was quite excited to have a Square Enix JRPG available right at launch, but it didn't match my expectations.

The game was specifically billed as aping systems of Chrono Trigger, and while that is recognizably so, it's like a Chrono Trigger minus its sense of excitement, or interesting characters, or diversity of any kind. The bones are there for something interesting, but not the meat.

Recent Review Comments

Dragon Quest Builders
February 28, 2018 03:56:51 PM
I finished up the final chapter earlier today, and would agree with most of what you say. Something else I feel worth mentioning is the chapter structure of the story. At first it is offputting that you basically start from scratch each chapter--items don't carry over, and you don't immediately know all the previously learned item recipes. It definitely harms a sense of straight progression through the game. BUT I later appreciated how this allowed each chapter to present a different set of challenges. For instance, chapter 3 is low on healing items but usually allows you to recruit a party of allies to fight with.