SW-5872-5212-7518 / @DeQuimet

Level 8

Member Stats

Likes Given13
Quests Complete28 / 30
EXP this Month210 EXP
Gold1727 Gold
Likes Received2

Member Bio

RPG fan and puzzle game addict, occasionally dipping in platforming and action games. I'm the typical Nintendo fan and have been playing on Nintendo consoles since the NES.

My favorite games or series include Chrono Trigger, Xenoblade Chronicles, Final Fantasy (in particular IV and VI), Metroid (all of them, even Other M was correct), Paper Mario: The Thousand-Year Door, Zelda, SteamWorld, Picross.

Item Collection (1)

On Wishlist (12)

In Collection (12)

Recent Comments

Xenoblade Chronicles 2: Torna ~ The Golden Country
August 13, 2018 11:20:43 PM
I still have to finish the base game, but I already have the expansion pass and I'm eager to play this big expansion. It's surprising to see an expansion big enough to warrant a standalone release. From what I saw in the trailers, this is how I'd have liked the second Breath of the Wild DLC, as a fleshed-out prequel.
Octopath Traveler
August 13, 2018 10:37:21 PM
What a fantastic game! I completed the first chapter of every character and I'm now enjoying discovering the world.

Recent Review Comments

Octopath Traveler
October 3, 2018 01:03:57 PM
I spent around 40 hours in Octopath Traveler and I'm only done with half the chapters 2. It's a fantastic game though it can get tiring. In fact, I took a break from it after ~30 hours. After returning I was not lost (the story is easy to follow) and my interest was renewed.

Let me respectfully disagree with your comments on the music. For me it was a "stop-you-in-your-tracks" level soundtrack. From the first moment in the title screen, I maybe let the music loop twice before starting the game. When arriving at each new city, I almost always listened to the music once before going in and talking to people. This is one of the best soundtracks in recent history.

In regards to the story and characters, I liked the personalisation of all eight, though some were better developed than others. The thing I found annoying was to switch party members for certain side quests or to use specific path actions. I don't know how different the game would have been or if it would even be possible, but I think it would have been better to have only four characters so all of them are always in the party. Their stories could be more developed that way too. I don't know how the combat would suffer though... I feel that all eight classes are useful in their own manner so reducing the number to four might be limiting.
Now that I've put my thoughts on paper, I think that a system like Final Fantasy X where all characters are available in combat with a "switch" mechanic would be a great combination with the break system of Octopath Traveler. If you are missing a relevant weapon type or magic element during a battle, just switch out for another character. The game could be made so that all eight characters are always together, though only four at a time appear in battle. All the path actions could be available at any moment this way.