Best Combat – SwitchRPG Awards 2020
Over the last two weeks of December, we are announcing the winners of the Third Annual SwitchRPG Awards. We’ll be announcing new winners every weekday, leading up to a final announcement on January 1st for RPG of the Year!
Whether it be turn-based, action, or something in between – whose combat system is best designed?
And the Winner Is…
Staff Pick: Hades
Hades has set our team – and our entire Discord, really – “ablaze” over the past few weeks with its addictive roguelite loop and fluid, satisfying combat. While roguelikes can be a difficult approach for the casual player, rogueLITES have a tendency to provide a happy medium that can satisfy both the hardcore and average consumer alike. While it can and will be punishing at times, the roguelite nature allows you to continue to make some form of progress across multiple runs, even if only little by little. Alongside that, becoming more proficient with the different types of playstyles – or doubling down on the one that suits you the best – makes the tight, fast-paced combat all the more satisfying in execution.
Community Pick: Hades
Once again, the community mirrored the pick for Best Combat with Hades. Collecting a staggering 62% of the votes, the only real competition for Hades was Xenoblade, which only managed to claim 21.5% of the votes – a lot, but nowhere near enough to dethrone the king of the underworld.
What are your thoughts on the winners? If you disagree with the results, what would you have preferred to make the cut? Let us know, and stay tuned tomorrow for another award announcement!