Portal Knights

Publisher: 505 Games
Developer: keen games
Release Date (US): 2017-11-01
Site Ranking: #47
Type: Action RPG (#23)
Tags / Compare to: Crafting, Minecraft, Random, Co-op
Game File Size: 2.7GB
Players: Up to 4 Players
Game Length (Avg): 28 hours ($1.07 / hour)
Length & cost per hour are subjective to play style
eShop: eShop Page
Website: Official Website
Twitter / Hashtag: @PortalKnights #PortalKnights
Reddit: Reddit Community
ESRB: E 10+
Views: 2858 (0 today)
OpenCritic Score: 73.9 (Based on Switch Reviews)

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Game Description

Craft your adventure. Forge your hero. Become the ultimate Portal Knight!

Leave the familiar world behind and step into the fantastic unknown with Portal Knights, a cooperative 3D sandbox action-RPG! Level up your character and craft powerful gear to defeat your enemies in real-time tactical combat. Explore dozens of randomly-generated islands and restore peace to a world torn apart by The Fracture.
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$29.99

Demo Available

Video



Screens



Game News via NintendoLife.com



Price History

2018-06-18$29.99
2018-06-12$25.49
2018-04-05$29.99
2018-03-22$26.99
2018-01-28$29.99
2018-01-25$26.99
2018-01-25$29.99
2018-01-18$26.99
2018-01-10$29.99


Reviews

Portal Knights Review - Gaming Nexus via Gaming Nexus

Portal Knights on the Switch is a really enjoyable game outside of a few minor nitpicks. It can be a tad frustrating to have to constantly mine materials for new gear in the very early going. But much like Minecraft, a lot of the game is mining and exploring. If you take your time and enjoy every aspect of the game, you'll likely enjoy Portal Knights a lot more than if you just try to rush through each randomly generated island.

85
Review: Portal Knights (Switch eShop) via Nintendo Life

Portal Knights has been designed in such a way that encourages co-operative play; sharing the fun of exploring the worlds and discovering new things together is undoubtedly one of the game's largest selling points. If you would rather play the game alone, though, there is nothing stopping you from doing so and you'll still find that there is an enjoyable adventure to be had (albeit with a slightly different focus on how to go about completing tasks).Sitting somewhere between the Minecraft-type gameplay of building and exploring, and the RPG-like features of crafting, battling, and upgrading your character's skills and abilities, Portal Knights feels like it would most suit families, friends or even distant friends online, who wish to explore either of these genres of gaming together in a sometimes challenging - but usually charming - package.

80
Portal Knights Review via Nintendo Insider

It’s a shame because beneath such striking flaws beats a game with bold ambition that never manages to realise its own potential. There are clear lessons to be learned, then, and it could be said that Portal Knights has tried to achieve far too much at once, rather than nailing the basics and iterating on them. That’s not to say that it doesn’t have its own successes, but some poor design decisions result in a game that will require you to work everything out for yourself before you can become lost in it.

60
Review: Portal Knights is a charming procedural RPG adventure via GameCrate

Portal Knights feels like a natural evolution of the procedural block building and exploration genre. It packs in lots of RPG elements, exciting adventure, and addictive multiplayer that layers on top of the existing world creation mechanics popularized by Minecraft.

70
Portal Knights (Switch) Review: Blocky, Tepid Survival via CGMagazine

While the attempt to encourage exploration is appreciated, the skin of Portal Knights isn't distinct enough to keep me interested

60


Comments

Jeremy Rice
July 5, 2018 08:33:05 AM
Finished the demo this morning. There's nothing to do beyond the first island, so I wasn't able to play through any other biomes. All told, I think I'll pass on this one. It has a lot of potential, but the execution just isn't what it should be.
Jeremy Rice
July 4, 2018 05:50:40 PM
Just put 20-30 minutes into the demo. The controls take a bit of getting used to. I ended up remapping a few of the buttons so they’d be closer to other games.

Compared to DQ Builders, I was a bit underwhelmed. The starting area I had was very busy, with tall grass everywhere that made it hard to see the exact landscape and hid a lot of the smaller enemies. And overall everything felt kinda small and cramped, but again, that could just be a starting zone issue.

I might put some more time into the demo to get a better impression.
Jeremy Rice
June 30, 2018 08:13:16 PM
I did not realize until seeing this page that there is a demo out for this. I might check t out, since the review scores are mostly favorable.
CRMagic
June 30, 2018 10:14:44 AM
@fahsky I just verified on the demo version, it does not have a control scheme for a single joy-con. I doubt they could fit all the functions of the game in on one set of buttons.
1 Likes
CRMagic
June 30, 2018 09:06:54 AM
There is a demo on eShop for this game. It's very good, but maddeningly short!

@fahsky No, I don't believe so.
1 Likes
fahsky
June 14, 2018 06:09:14 AM
Can this played with single Joy Cons in docked modes?
1 Likes
Manaricelle
March 23, 2018 01:42:43 PM
With the DQ Builders and Minecraft on the eshop, I don't know if I feel this game stands above those two. Specifically what would make this better than the others?
Dreion
February 19, 2018 10:52:16 PM
The crafting plus exploration in this game is a lot of fun. Multiplayer with friends is also a treat, where you can help your buddies gather enough resources and tools for their own character.
Splitscreen is available for tabletop but I wouldn't recommend it unless you really can't play docked mode.
2 Likes
Damyck
February 19, 2018 01:23:44 PM
Thank you for your reply ReallyPassionateGamer!
1 Likes
ReallyPassionateGamer
February 19, 2018 12:31:19 PM
The game biomes are segmented and must be accessed through portals (hence the name), and since it's all procedurally generated these floating islands sometimes look wonderful and are a hot mess at others. There's an emphasis on aesthetics here, as certain realms are only accessed through dailies and each biome grants decorations that you can take back to you home base, but the level cap is very low (only 30) and the combat is pretty bland. On the other hand, the end-game bosses are absurdly hard!
6 Likes
Damyck
February 19, 2018 10:15:00 AM
I have a question if someone can answer me, how does this compare to Dragon Quest Builders?
1 Likes

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