Has Been Heroes

Publisher: Gametrust
Developer: Frozenbyte
Release Date (US): 2017-03-28
Site Ranking: #78
Type: Action RPG (#36)
Tags / Compare to: Strategy, Roguelike, Turn-based, RTS
Game File Size: 1.1GB
Players: 1 Player
Game Length (Avg): 35 hours ($0.57 / hour)
Length & cost per hour are subjective to play style
eShop: eShop Page
Website: Official Website
Twitter / Hashtag: @HasBeenHeroes #HasBeenHeroes
Reddit: Reddit Community
ESRB: E 10+
Views: 1849 (0 today)
OpenCritic Score: 60.4 (Based on Switch Reviews)







Game Description

Embark on an epic journey with the Has-Been Heroes, a group of legendary champions once celebrated throughout the kingdom - almost forgotten until the King has one more quest, the most epic of them all:

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Price History



Has-Been Heroes review via EGM

A heavy dose of randomness coupled with a lack of permanent progression makes Has-Been Heroes a chore to keep playing. Though there's a good strategy idea buried in its multi-lane gameplay, the high-risk, no-reward setup isn't satisfying enough to make up for its otherwise mediocre aspects. Coupled with repetitive enemies, forgettable assets, and bizarre controls, Has-Been Heroes is a game that can go right back into retirement.

Has-Been Heroes review via TrustedReviews

Has-Been Heroes is an interesting attempt at a new kind of puzzle/strategy/brawler hybrid, but it’s never as much fun to play as it looks like it should be. It’s a game that has good ideas and strong visual design in its favour, but it never manages to balance the high difficulty level with rewards that make the hardship worth your while.

Has-Been Heroes Review via GameSkinny

Like its titular characters, Has-Been Heroes may look like nothing new, but has a charm and unique style of gameplay that should not be overlooked

Has-Been Heroes (Switch) Review via NintendoWorldReport

I wish I would have gotten an opportunity to meet more of the Has-Been Heroes, like the anthropologist who became a luchador, and someday I will get there. Most roguelikes cause me to give up in frustration, but Has-Been Heroes is fun enough that I want to keep playing and someday have "teh urn".

Has-Been Heroes Review | New Game Network via New Game Network

Has-Been Heroes is a solid tower defense experience that borrows attributes from Plants vs Zombies, while putting its own twist on the formula. Plenty of repetition and frustration - exacerbated by too many randomized elements - but the addictive and enduring gameplay shines through on occasion.



Jeremy Rice
June 25, 2018 01:19:14 PM
For my first several runs, I felt like I had wasted my 10 bucks. Then I started to get the hang of it, did a little reading, and all of a sudden I'm 30 hours in and loving it.

What others have said about the lack of tutorials is true. The game is hard enough without having to rely on online guides to help you figure out how to play.
June 7, 2018 01:30:20 AM
I love this game. I got it at launch, and sometimes I had to put down BotW to get a run or two in. Like everyone has said, it’s brutally hard, and doesn’t teach you very well, but there are a lot of guides and ways to learn online. This game is all about planning and strategy, and really makes you think. If you are in to tough games, or want to get some rouge-like action in, I can’t recommend this game enough.
March 17, 2018 01:28:36 AM
This game does take some getting used to. Once you do, I absolutely loved it. One thing for newcomers, use the L button to continually pause the action and plan out your strategy.
February 23, 2018 02:35:43 PM
Septimus is right, I felt kinda confused with it and had to look up YouTube videos for strategies. I kinda regret grabbing this, even when it was on sale.
Septimus Woolf
February 23, 2018 06:54:19 AM
Has-Been Heroes suffered a lot from a poor presentation of information. A lack of tutorials for the more complex mechanics as well as a poor UI and HUD. There is an enjoyable game with multiple endings and replayability though, you just may have to squint to see it.

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