The insistence on putting a novel twist on many pre-established concepts makes this Little Town story feel like a big disappointment.
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Released in 1993, Breath of Fire landed on the SNES in the middle of an RPG golden age. With NSO, we have a chance to see how this game fares in the modern era.
Today, Ben reviews the Switch version of a classic JRPG that is 75% comprised of magically locked doors. That’s right – DRAGON QUEST!
Rimelands: Hammer of Thor is the game a Chaos deity would create, if given the opportunity.
Reel Fishing offers a story that will lure you in and some good gameplay mechanics that might make you bite, but unfortunately the total package just wasn’t enough to pull me to the boat.
Niffelheim is a game determined to make each new step feel less like a monumental achievement and more like another box checked off on the way towards Valhalla.
For me, Inferno 2 comes off as feeling very basic and worn. In the end, I was still just moving a circle around a Tron inspired background, shooting shapes at other shapes searching for the next exit.
Is Zelda an RPG? Debatable. Is Candleman? No debate.
The black sheep of the Final Fantasy franchise has finally arrived on Switch! Even with a fresh coat of paint, and some nifty features, is it worth a visit in 2019?
You wanna quest for a throne? Good, because this game isn’t offering much more than that.
Sungazer Software’s first commercial title claims to offer a colorful world to explore, 2D platforming action, treasure hunting, power acquisition and skill training, and battle against dozens of foes at once. How does the end result fare?
An ambitious project that can easily span dozens of hours, despite some of those ambitions never reaching their greatest potential.