Roguelikes often try to keep players out of their later levels, but Children of Morta keeps it all in the family with persistent level-ups, buffs, and checkpoints.
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Toejam & Earl: Back in the Groove has reminded me, once again, to be weary of random presents, and that many of us looked (and acted like) goobers towards the end of the millennium.
Aborigenus jumps onto the Switch with wonderful art assets and a soundtrack that while limited, sets the stage for a strange, but short journey among the clouds.
One More Dungeon succeeds not by creating something brand-new, but rather from embracing older design concepts in a refreshing way.
As a higher-budget indie release, is Ashen massive enough to be considered a worthy expedition? Rich takes on this quiet Soulslike to find out.
Elias wakes up in a realm full of panties and Monster Girls. When the girls are being struck with a strange and violent effect, what can a sister do but lend a helping hand?
In Drawngeon, the general theme is “bite me.” If you insist.
I Am Setsuna is a beautiful, peaceful game that oozes nostalgia in most ways, with some sharp flaws.
Do you have an opinion on capital punishment? How about euthanasia? Arranged marriages? Scientific ethics? If you don’t, then start thinking about it- Monochrome Order is throwing you into the deep end of the philosophical pool.
In its current state, Stranded Sails is best left marooned on its island of sadness.
Immortal Planet doesn’t offer an experience that feels like an eternity, but it successfully translates its aspirations to an isometric perspective in a way that will satisfy souls fans.
Unsure of Regions of Ruin? So is Ali – read their review of this side-scrolling RPG with town building here!