Libra is a series which provides first impressions of games before their full review. These are generally spoiler free, however some base plot points – as well as some mechanic/system reveals – could lurk ahead.
When I was a kid, I had all sorts of crazy video game ideas. The Swords of Ditto is kind of like the culmination of all those thoughts, but in an actually clever, cohesive way rather than being the scatterbrained pipe dream from my own adolescent mind. Make no mistake though – behind the cutesy veil here is a rogue-lite experience that can test your mettle.
Every century, diabolically opposed entities – one of light and one of darkness – are born into the world of Ditto. The darkness takes the form of Mormo, a psychotic sorceress obsessed with global domination while the light chooses someone to be its champion – the Sword of Ditto. This cycle is neverending, however defeating Mormo means that the lands will know a time of peace while failing not only leads to the Sword’s early demise, but an inevitable era of oppression for its citizens as well.